BBA (CA) 2013 Pattern
Describe the Programme Educational Objectives (PEOs) (1) (List and articulate the programme educational objectives of the programme considered for accreditation.)
Levels of Outcomes : Programme Outcomes: POs are statements that describe what the students graduating from any of the educational Programmes should be able to do.
Programme Specific Outcomes: PSOs are statements that describe what the graduates of a specific educational Programme should be able to do.
Course Outcomes: COs are statements that describe what students should be able to do at the end of a course
PO1-To impart professional training to upgrade computer and soft skills.
PO2-To develop competency and capability to prepare for test cases.
PO3-To make professional developer by inculcating a practice to develop creative and innovative program.
PO4-To develop analytical mind for the creation of effective software. PO5-To promote working in team for software projects and practice basic management skills
Program Specific outcome (PSO)
PSO1-To learn and practically use various programming languages.
PSO2-To learn and create database using Access and SQL Server.
PSO3-To understand basics of statistics and business mathematics.
PSO4-To implement concept of Object Oriented Software Engineering through UML.
PSO5-To understand software testing and current trends in IT.
PSO6-To understand and apply software engineering concepts in software project development through teamwork.
PSO7-To get domain knowledge related to areas like accounting, organizational behavior, and human resource management.
Course Outcomes (CO)
101: Modern Operating Environment & MS Office
102: Financial Accounting
accounts 4. To acquaint the students about accounting software packages
103: Programming Principles & Algorithms
104: Business Communication
Together to enhance the students’ ability to communicate and write effectively
105: Principles of Management
106: Laboratory Course – I [Based on Paper No. 101 & 102]
201: Procedure Oriented Programming using C
202: Database Management System
203: Organizational Behavior
on their behavior within the organizations.
204: Elements of Statistics
their importance in business.
business world and decision making.
205: E-Commerce Concepts
206: Laboratory Course – II [Based on Paper No. 201 & 202]
301: Relational Database Management Systems
concepts in database system.
cursor and trigger.
302: Data Structures using C
303: Operating System Concepts
304: Business Mathematics
305: Software Engineering
306: Laboratory Course – III [Based on Paper No. 301 and 302]
401: OOPS using C++
Information hiding, constructors, destructors, inheritance.
402: Programming in Visual Basic
403: Computer Networking
404: Enterprise Resource Planning
405: Human Resource Management
and developing suitable employees for the benefit of the organization.
406: Laboratory Course – IV [Based on Paper No. 401 & 402 ]
501: Java Programming
502: Web Technologies
503: Dot Net Programming
504: Object Oriented Software Engg.
505: Software Project – I [Based on C++ / VB Technology]
506: Laboratory Course – V [Based on Paper No. 501 & 502 ]
601: Advanced Web Technologies
602: Advanced Java
603: Recent Trends in IT
604: Software Testing
605: Software Project – II [Java / Dot net Technology]
606: Laboratory Course – VI [Based on Paper No. 601 & 602 ]
Program outcomes (PO)
PO1-To construct mathematical and statistical models to develop software for data analysis. PO2-To prepare the students for minor electronic projects individual/team. PO3-To make effective use of knowledge in the field of electronics for embedded system. PO4 -To create a ground for data analysis, interpretation and logic building. PO5-To imbibe knowledge of networking and hardware components for effective administration of ICT enabled learning.
PSO1-To learn and understand fundamentals of computer science like electronics, mathematics and statistics. PSO2-To learn programming and database concepts through C, Postgres SQL, C++, PHP, Java, etc. PSO3-To be aware of environment and sustainability. PSO4-To implement concept of Object Oriented Software Engineering through UML. PSO5-To develop mini electronics project in the area of embedded system.
MTC 101: Discrete Mathematics
and graphical displays 3. A student should get a relational understanding of mathematical concepts
MTC 102: Algebra and Calculus
MTC 103: Mathematics Practicals
Statistics Paper I (Statistical Methods I)
Statistics Paper II (Statistical Methods II)
Statistics Paper III (Practical)
ELC-101: Principles of Analog Electronics
ELC-102: Principles of Digital Electronics
ELC-103: Practical Course
Computer Science Paper I (CS-101): Problem Solving Using Computers and 'C' Programming
Computer Science Paper II CS-102) File Organization and Fundamental of Databases
Computer Science Practical Paper I (CS-103) Computer Science Practical Paper I
Computer Science Practical Paper II (CS-104) Computer Science Practical Paper II
CS-211:Data Structures using ‘C’
CS-221:Object Oriented Concepts using C++
effective class design 2. Write C++ programs that use object oriented concepts such as information hiding,
constructors, destructors, inheritance etc
CS-212: Relational Database Management System
CS-223:Data structures Practicals and C++ Practicals
CS-224:Database Practicals & Mini Project using Software Engineering techniques 1. Understanding the use of cursors, triggers, views and stored procedures 2. Understanding the steps of system analysis and design 3. Understanding Data requirements for a specific problem domain 4. Designing Database as per the Data requirements 5. Designing queries as per the functional requirements
MT-211:Mathematics Paper I-Sem I
MT-221:Mathematics Paper I-Sem II
MT-212:Mathematics Paper II-Sem I
MT-222:Mathematics Paper II-Sem II
MT-223:Practical Course in Mathematics
EL-211:Electronics Paper I-Sem I
EL-221:Electronics Paper I-Sem II
EL-212:Electronics Paper II-Sem I
EL-222:Electronics Paper II-Sem II
EL-223:Practical Course in Electronics
EN-211:Technical English - Sem I
EN-221:Technical English – Sem II
simulated computer. 3. To understand the working of linkers and loaders and other development utilities. 4. To understand Complexity of Operating system as a software.
algorithms 2. To understand design issues related to memory management and various related
algorithms 3. To understand design issues related to File management and various related algorithms
CS-332:Theoretical Computer Science
recognizers. 4. To study the Turing machine and classes of problems.
CS-334: Internet Programming- I
CS-344:Internet Programming- II
CS-335:Programming in Java-I
CS-345:Programming in Java-II
CS-336:Object Oriented Software Engineering
information 3. To study how interaction is handled in a graphics system 4. To study how to manipulate graphics object by applying different transformations 5. To provide the programmer’s perspective of working of computer graphics
CS-347:Practicals Based on CS-331 and CS341 – Sem I & Sem II
complexity. 2. Design and implement simulations of operating system level procedures.
CS-348:Practicals Based on CS-335 and CS-344 – Sem I & Sem II and Computer Graphics using Java
CS-349:Practicals Based on CS-334 and CS-344 – Sem I & Sem II and Project
* mark fields are compulsory
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